A match-three puzzle in the spirit of the classic: swap adjacent gems to line up three or more of a kind, then watch the cascades — every wave of a cascade scores a higher multiplier. Line up four for a blaster that clears a row or column, an L or T for a bomb, and five in a row for a color bomb that wipes out a whole color.
By default you get 25 moves per level and must hit the target score to advance to the next one. Turn the move limit off in the settings menu (the gear) for an endless score chase against your best.
Controls: click a gem, then click an adjacent one (or drag from one to the other). On touch devices: swipe a gem in the direction you want to swap, or tap two adjacent gems in turn. If you get stuck, pause for a few seconds and the lightbulb button unlocks — press it to highlight a valid move. The ? button in the toolbar opens the in-game guide with the full rules and a legend of the special gems.
This toy was built using AI-assisted development with OpenCode, powered by the oMLX framework running the Qwen3.8-27B-oQ6e-mtp model locally.